LessonRecognition20 minNot started

My learning · Recognition

Spot the Setup

Run a ten-second stake + chance + prize test on packs, loot boxes, skin markets, and sportsbook promos — before marketing labels distract you.

Domain

Overview

Get oriented

Self-paced study flow — not the projector or class assignment view. Read the pages, then complete the check when you are ready.

6 pages6 question check

Recognition · Lesson 1

You already use products that look like games and feel like hobbies. This lesson gives you a ten-second structural test — stake, chance, prize — so you can classify anything new without trusting the marketing label.

Six pages, three inline checks, then a six-question capstone. About 25 minutes.

Outcomes

What you'll learn
  • Apply the three-part gambling test to unfamiliar products.
  • Place common digital products on a three-band spectrum.
  • See through the traps: bought in-game currency and the 'it's just a game' dodge.

Shortcut

Already know it?

Skip the pages and try the 6-question check now. You can come back to study any time.

Test out — try the check
Student preview

See the classroom version learners will use in class.

Preview student study flow

Ready to teach?

Open classroom materials

Presentation mode, printable aides, and student preview live on the class teach view — open from Classes when you are ready to deliver.